Just sharing a little module, just a macro control with randomization options. I normally use this kind of tools to generate variations for my plugin parameters, can be specially useful when doing assets for game audio. Hopefully this is useful for somebody else.
Thank you for checking this out, still learning this awesome app,
You are correct about of saving states, you hold-down the "disquete" and then you click on any of the 1 2 3 4 buttons. To recall a state you simply press any of the 1 2 3 4 buttons.
Also you are right about of mouse, I planned this more to use in the tablet, but you can temporally set the "disquete" button in toggle mode in the editor. If you prefer this to be always toggle, just re-save the project with the toggle option instead of "push". Does that helps?
btw- I will update the post with a new version, I've fixed an error what I've observed in the console. edit: updated the file (1.02), changed "State" label to "State Load"
thanks for your answer !
It's perfect with the option set to toggle.
Maybe once the state is saved, the save button can switch off but it's not really a problem.
edit : what about a reset button to set to 0 every fader ?
I wonder if we could have a tooltip on a button to help the user. A kind of Alt as in html img tag ?