Ok man, its as I thought. Hmmm, I wish all desktop touch screens supported this. It would be massive.
By the way, loving the Canvas widget. It really is a game changer especially for performance. Thanks so much for implementing that!
Ok man, its as I thought. Hmmm, I wish all desktop touch screens supported this. It would be massive.
By the way, loving the Canvas widget. It really is a game changer especially for performance. Thanks so much for implementing that!
Wow, this is amazing !
(I've been waiting and requesting for such a thing in Lemur / touchOSC / Max Mira, ...)
Finally I can use the Apple Pencil pressure to send OSC
Once again, thank you very much Jean-Emmanuel !!
Would you mind adding azimuth angle / tilt , please ?
https://w3c.github.io/touch-events/#dom-touch-azimuthangle
or PointerEvent.tiltX
(+ tiltY / twist / ...)
PointerEvent.pointerType
may be useful as well... to know if the pointer us a touch, a stylus, etc... ?
So many exiting things to explore with this new input
On iPad, look like when Apple Pencil is used, the touch events are ignored...
is it a setting we could change ? or an iOS limitation ?
I'm pretty sure that there are apps that can use simultaneously pencil + touch...
One more thing :
on iOS devices, touch radius ( radiusX
?) should also be accessible.
I remmener a couple of years ago, developers had to use a forbidden private api to access these data (some apps had some hidden parameters to enable it..) ; then it became officially supported, but with a very low resolution. (Orphion app uses this feature)
Anyway, I guess it would worth giving it a try
Thanks
Mathieu
I'm adding these properties in next version, except those tied to the PointerEvent API that would require a partial rewrite of o-s-c touch event implementation.
great !
looking forward exploring these exiting new features
touch script seem to be triggered only when cursors is added/removed or moves (X/Y)
So force/pressure is only sent / drawn when x or y value change.
(if the stylus stays at same position, pressure is not updated.)
Can't find a way to trigger a script when any value changes (force, azimuthAngle, altitudeAngle, ...)
is it possible ?
canvas_x_y_force.json (6.0 KB)
I think we already had that conversation : About new canvas touch events (force, radiusX, …) - #3 by jean-emmanuel (not that I'm againt it,I just didn't make any progress on it).
oups sorry, I just forgot I already reported this
I'm only starting to use iPad stylus in a 'real' project right now ..
It's really really fun, adds another level of expressiveness. I love it.
But for now, as soon as I map pressure or tilt to some real-time synth parameters (gain, pitch, ..), this limitation is a showstopper :-s
Could you try v1.17.1-beta0 ? It's kind of a shot in the dark here but it might work.
Edit: I just realized there's a mistake in my code, wait for beta1 please...
Edit2: beta2 should be available soon here
Sorry for late reply !
just seen the changeling for v1.18.0
- canvas: iOS: trigger
onTouch
whenevent.force
,event.altitudeAngle
orevent.azimuthAngle
updates
great news !
but it doesn't seem to work here..
is there something I missed in order to enable this ?
I added updateCanvas() in my onTouch script, but it doesn't work.
Only x | y update the script.
I have this error message in O-S-C console when opening canvas_x_y_force.json
(ERROR, CLIENT) TypeError: undefined is not an object (evaluating 'this.iosTouchCache[e.pointerId][t]')
at setInterval( (src/client/widgets/pads/canvas.js:136:73)
updateCanvas() is not related to this, it just forces a new draw.
As I said I can't test this myself so it might take some time before I get it right, i'll see what I can do based on this error.
Thanks for trying !
in case it can help, I also get this one :
(ERROR, CLIENT) TypeError: undefined is not an object (evaluating 'this.iosTouchCache[e.pointerId]')
at setInterval( (src/client/widgets/pads/canvas.js:136:60)
As these error messages are returned on each frame.. my sessions that contains this kind of script run veeeeery sloowwwly with 1.18.0
v1.18.1 is uploading, let me know how it behaves
thanks for your reactivity !
error messages are gone.. but still no script trigger on event.force
, event.altitudeAngle
or event.azimuthAngle
updates
(I noticed that I have to close / reopen | refresh the page on iOS / safari when I change O-S-C server version ; I guess the client needs to reload the new version)
Absolutely
Just to be sure : it's the onTouch script that's supposed to be called when these property update.
From the onTouch script I can update the value, send an osc message, or redraw the canvas ;
so yes, I think so.
That wasn't a question
Another attempt will be available in a few minutes here Releases · jean-emmanuel/open-stage-control · GitHub