Im having a problem with getting the pitch range / value information from OSC into Unreal Engine, I have control change working properly with encoders that I can turn infinitely. I believe that I could use control change and get it working but id like to use Pitch bend for the fader. I'd like to get the range output but I'm unfamiliar with CSS and front end code. These faders will be changing light intensity with pitch bend.
12.11.2022_15.07.17_REC <---this is simply the screen cap software I use, it uploads the recordings to its own site to share.