I often find myself in situations where I forget what a certain widget is supposed to do exactly (in my custom made O-S-C session). I think that a description field or panel could help. It could be added to the inspector or could exist separately (toggled with a keyboard shortcut, when the widget is selected).
+1 for this. A little notepad section.
Workaround: I add comment slashes in the css field and add my note behind these..
Good idea, it's in sources now.
Today, the 25th of April 2021, at 7 PM (Romania time), I used for the first time the comments text field.
Proof:
I know I'm asking too much, but can you create an information pop-up containing the text in the comments field (eg. when the mouse pointer hovers the widget)?
(like this)
Cool idea. You could probably create a tooltip and have it show the widget's comment field?
https://www.w3schools.com/css/css_tooltip.asp
Also, not sure how a tooltip would work with touch devices...maybe a long hold might be able to show the tooltip?
I kind of like the idea but I fear it's only going to clutter the UI for something that's currently accessible with a single click.
@jean-emmanuel if anyone can make it work, it's you!
It's accessible only if the editor is ON (or am I mistaken?). Anyway, how about displaying the comments property of any widget in a text widget (after it is clicked/tapped/etc)?
This is what’s so amazing about OSC, this community, and in particular @jean-emmanuel
A user has made a really great suggestion and it’s listened to, commented on and most importantly, quickly cimplemented
Major developers should learn from this...). .4
to @jean-emmanuel
Jean, sorry... My question about sending the comments property of a widget to a text widget was very dumb. Sometimes I just forget to think... Here's the answer to my question:
let h = getProp('this', 'comments')
set('text_9', h)
'twas this simple! Thank you, Jean (for O-S-C)!
!! @theodor_the_1st You've been busy! Looking nice.
Yeah, yeah...