So I appreciated the chance to showcase my project at gearfest recently but unfortunately was the busiest place I’ve had the opportunity to test out o-s-c on a crowded wifi network.
I also tested out making my own hotspot while I was there, but under both conditions, it initially loaded but was so slow the connection eventually gets disconnected.
Any recommendations for improving functionality in crowded areas where a lot of wifi signals interrupt more? Not sure even reducing the amount of widgets and o-s-c messages being sent would help. but I’m willing to explore other options as I’m showcasing my project in more and more crowded places (SeaGL is next week and I’ll actually be giving a talk and shoutout to @jean-emmanuel and this community btw - so it would be great if I could demo the wifi!
Not sure if getting a more powerful wifi device/router would even help but I’m curious on other peoples inputs. Am interested in ALL possible options to solve this issue
Looked into reverse tethering in the past and it seems like SimpleRT as suggested by @cyberic is a great option (though I’m still figuring out the android side of that) and if nothing else I will make sure to get it working over usb (or ethernet cable if I have to!)
Best regards to everyone and thanks for any input!